


This setting was said to provide 'an unprecedented degree of freedom to drive around in a virtual city'. Unlike racing games that restrict the player to a race track, Midtown Madness offers an open world recreation of Chicago. The heads-up display includes, alongside information about the race, a detailed map, but this display can be turned off. Environmental conditions that traverse all modes include weather (sunny, rainy, cloudy, and snowy), time of day (sunrise, afternoon, sunset, and night-time), and the density of pedestrians, traffic, and police vehicles. All of these modes except Cruise are divided into missions completing one unlocks the next.

In the Cruise mode, the player can simply explore the city at their own pace. The Checkpoint mode combines the features of Blitz and Circuit has the player race against other cars to a destination-but also adds the complication of other traffic, such as police cars and pedestrians. The Circuit mode curtains off most of the city to resemble race tracks and pits the player against other cars. In Blitz, the player must swing through 3 checkpoints and drive to the finish line within a time limit. Midtown Madness features 4 single-player modes: Blitz, Circuit, Checkpoint, and Cruise. Midtown Madness offers ten different licensed vehicles, including everything from a Freight Liner semitruck to the Volkswagen New Beetle and a classic '68 Mustang Boss 302. Full weather systems are also in place, and the snow even accumulates in the winter, clearly affecting vehicle traction and handling.
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